Sirius, the 100th Brawler in Brawl Stars, brought one of the game’s strangest mechanics to the arena. As an Ultra Legendary Controller, he does not simply attack enemies directly. Instead, Sirius collects Shadows of opposing Brawlers and turns them against their former owners.
That makes him a highly specialized Brawler built around zoning, positioning, and battlefield control. Sirius takes some practice to master, but once you understand when to collect Shadows and where to deploy them, he can make entire areas of the map difficult for opponents to contest.
Sirius’s Kit Explained
Main Attack: Binary Starr
Sirius fires two projectiles simultaneously:
- Shadow Strike travels straight toward an enemy and deals single-target damage.
- Starr Bomb is lobbed and deals area damage when it lands.
The important part is Shadow Strike. Every fourth successful hit allows Sirius to collect an enemy Brawler’s Shadow, with a maximum of three stored Shadows. This creates Sirius’s core loop:
- Attack – collect Shadows – store them – deploy them with your Super.
The Darkest Starr Star Power effectively speeds up this process by making Shadow Strike hits count twice toward Shadow collection.
Super: Shadow Summon
Sirius releases his stored Brawler Shadows onto the battlefield. The Shadows inherit characteristics from the Brawler they were copied from, including their attacks and other combat properties. Current Shadow stats are set at 55% of the copied Brawler’s damage and 60% of its health. You can either send them toward a selected location or have them follow Sirius. This gives the Super two primary uses: direct pressure and area control.
Trait: Shadow Waypoint
Sirius can create a waypoint for his active Shadows, allowing them to move toward a new location and continue attacking there. This makes repositioning easier and lets you shift your Shadow pressure as the fight develops.
Hypercharge: Unlimited Power!
Sirius’s Hypercharge improves the effectiveness of Shadows summoned while it is active, increasing their combat power through improved health and damage. Use it when your Shadows can immediately influence an important fight or objective rather than simply activating it whenever the charge becomes available.
The Best Sirius Build
The strongest general-purpose setup is:
- Gadget: A Starr Is Born
- Star Power: The Darkest Starr
- Gears: Shield + Damage
This combination helps Sirius address his main weaknesses while making his Shadow-based playstyle more consistent.
Best Gadget: A Starr Is Born
A Starr Is Born fires a projectile that summons a Shadow when it hits an enemy and slows the target by 20% for two seconds. Its biggest value is immediate utility. Sirius normally needs to land several attacks before creating a new Shadow, but this Gadget gives him one instantly. That makes it very useful when an enemy is closing the gap or when Sirius needs an extra body to protect himself.
Alternative Gadget: Master of Shadows
Master of Shadows recalls summoned Shadows and heals them for 25% of their health. It is the more defensive option and can be useful when existing Shadows are still valuable but have taken heavy damage. A Starr Is Born is generally the more flexible choice because it creates immediate pressure.
Best Star Power: The Darkest Starr
The Darkest Starr makes each Shadow Strike hit count as two hits toward Shadow collection. Since Sirius’s Super depends on having Shadows available, faster collection has a direct effect on how consistently he can control the battlefield.
Alternative Star Power: Dusk Runners
Dusk Runners increases Shadow movement speed by 15%. The extra mobility helps Shadows chase enemies and reposition, but it does not improve Sirius’s ability to generate them. That makes it more specialized than The Darkest Starr.
Best Gears: Shield and Damage
Sirius has only 3,400 base health, so the Shield Gear provides useful protection against opening burst. The Damage Gear increases his damage by 15% while he is below 50% health, giving him additional finishing power after taking significant damage. Together, they give Sirius more room to survive an initial attack while improving his ability to punish enemies when wounded.
How to Play Sirius
Sirius is most effective when played as a Controller rather than a conventional damage dealer.
- Maintain Safe Spacing: Stay at a range where you can consistently land Shadow Strike without exposing yourself to unnecessary melee pressure. You need to be close enough to collect Shadows but far enough away to react when assassins engage.
- Store Shadows Before the Fight: Do not wait until an enemy is already pushing you to start building your Super. Use safe opportunities to collect Shadows so that you enter important engagements with resources already available.
- Control Routes, Not Just Targets: A Shadow does not have to defeat an enemy to be useful. Place Shadows around narrow paths, objectives, corners, and likely escape routes. Their presence alone can force opponents to change direction or spend ammunition dealing with them.
- Use the Super Around Objectives: In Hot Zone, Shadows can make contested areas difficult to enter. In Gem Grab, they can protect important routes and give the gem carrier additional cover. In Heist, they can add pressure around the Safe when the enemy is committed elsewhere.
Sirius’s Counters and Weaknesses
Sirius’s low health and reliance on controlled spacing leave him vulnerable to certain matchups.
- Assassins: Brawlers such as Edgar and Shade can close the gap before Sirius has time to establish control. Use A Starr Is Born to slow an approaching attacker and create a Shadow that can buy you space.
- Area and Piercing Damage: Opponents capable of damaging multiple Shadows at once can reduce the value of a large deployment. Against these Brawlers, spread Shadows out instead of placing them in one cluster.
- Poor Positioning: Sirius becomes much less effective when forced into close-range fights. If you repeatedly find yourself trapped against walls or caught in open areas without a prepared Super, the problem is usually positioning rather than a lack of damage.
Best Modes for Sirius
Sirius performs best when controlling a defined area is more important than winning constant one-on-one duels.
- Hot Zone: The confined objectives give his Shadows plenty of opportunities to deny movement and reinforce contested areas.
- Gem Grab: Shadows can protect valuable routes and make it more difficult for opponents to reach the gem carrier.
- Heist: Sirius can use his Shadows to add pressure around the Safe or prevent defenders from taking up comfortable positions.
More open or elimination-focused modes can be less forgiving because they give him fewer opportunities to exploit his zoning strengths.
Sirius Team Synergies
Sirius works best with teammates who can make enemy movement predictable.
- Bo: Bo’s mines complement Shadow-based zoning particularly well. Opponents trying to avoid one threat can be pushed toward another.
- Spike: Spike adds area control and makes direct pushes against Sirius more difficult.
- Emz: Emz can punish enemies who attempt to move through areas Sirius has already restricted.
The general idea is simple: pair Sirius with Brawlers who can capitalize on the movement restrictions he creates.
Sirius Lore Explained
Sirius’s story connects him to the early history of Starr Park. He was associated with the original Starr Circus and became one of the Park’s earliest attractions before eventually being expelled. His return is driven by resentment and a desire to reclaim what he believes was taken from him. His theatrical personality and shadow-puppetry theme fit that history, with his abilities presented almost like another performance on stage.
Is Sirius Really Charlie’s Father?
The theory that Sirius is Charlie’s father is popular among Brawl Stars fans, but it is not confirmed canon. Sirius has a voice line referring to Charlie as: “This is for you, Charlie, ma petite étincelle.” The affectionate phrase, roughly meaning “my little sparkle,” helped fuel speculation that the two characters have a close family relationship. Also, Sirius and Charlie both have connections to circus imagery, creating another obvious link between them. Their overlapping themes and relationship to the circus make the theory plausible enough to remain a popular part of the community’s lore discussions.
Why the Theory Remains Unconfirmed
Later story material presents their relationship less clearly than a simple parent-child connection. Sirius refers to Charlie in a way that establishes familiarity and significance, but there is no confirmation that she is his biological or adoptive daughter. So the current answer is straightforward: Sirius has not been confirmed as Charlie’s father. The theory remains speculation rather than established canon.
Sirius is at his best when you stop treating his Shadows as extra attackers and start treating them as pieces on the map. Sirius is not a Brawler you win with by simply dealing more damage. You win by making the enemy run out of good places to stand.


