About 15 months since the official launch, publisher Joycity has announced the closure of Bless Mobile in South Korea. Powered by Unreal Engine 4 and developed by ThinkFun, a subsidiary of Joycity, the reason given for the closure is a rather generic “difficulties” in providing a satisfactory service to players moving forward. The Korean server officially ends on 29 June 2021.
To be honest, Joycity did not really do much promotion of the game. Joycity is also the publisher of the English server of Bless Mobile, though nothing is mentioned on the Facebook page for now. Based on the also-failed Bless Online MMORPG for PC by Neowiz, it is certainly a sad end to Bless Mobile. There was so much promise, but ultimately I feel that Joycity failed to provide ThinkFun with the right guidance.