South Korea

Published on November 15th, 2013 | by cinderboy


Tree of Savior – First game details revealed for spiritual RO sequel

First known as Project R1, Tree of Savior is currently in development by IMC Games, founded by the “father of Ragnarok Online”, Mr Hakkyu Kim. The first game trailer is here!


As you can see, Tree of Savior retains the classic look of Rangarok Online, with updated sprites incorporating 3D technology. There are over 80 characters and 10 classes 80 character classes and 10 stages of class advancements, with some of them hidden in the game for players to discover!

Tree of Savior character sprites

According to the first report, characters, classes and skills can be customized and form different combinations, although no further details were mentioned. There are supposedly around 200 bosses as well.

Tree of Savior screenshot 1

As Tree of Savior main goals, community engagement and social functions are core to the game. There are several chat functions available, and minor data/ stats for players to analyze their parties.

Tree of Savior social chat functions

Similar to most online games, there will be raid dungeons as well, even for low level players. The game will sport an active matchmaking system for dungeons.

Tree of Savior dungeon screenshot 1 Tree of Savior dungeon screenshot 2

Tree of Savior is still in development, and certain features might change. The first FGT (Focus Group Test) is only scheduled to begin next February, so I am guessing the game to make a huge impact at G-Star 2014.

Tree of Savior screenshot 2 Tree of Savior screenshot 3 Tree of Savior screenshot 4 Tree of Savior screenshot 5

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About the Author

Your average online gamer who is bilingual in Chinese and English, although he does try to play Japanese and Korean games sometimes. Online gaming since 1999, and has worked in the online gaming and mobile gaming industry (Journalist, Game Master, Community Manager, Operations Manager) since 2008.

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I just hope that unlike Ragnarok Online the content won’t be made up of 99% grinding and then nothing else.


Movement looks a bit too floaty for an action game. Pretty intriguing otherwise.

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