[Beta register] Developed by Obsidian Entertainment and Allods Team, publisher My.com recently aired a livestream video showcasing more in-game action for Skyforge. Playing as the latest class to be announced, the Gunner, the development team provides insights about the game and its systems while running through an instance known as the Power Facility. Remember to sign up for beta!
Also revealed recently is the Pantheon function, which is essentially the guild system of Skyforge. Similar to most games, starting a Pantheon will require an Immortal (or player) with strong financials. The founding member must recruit more players within a few days or face disbandment. After joining, members will gain access to special missions for their adepts. Completing these missions will increase the Pantheon’s overall player capacity. The number can grow as high as 250 players and more!
Inside a Pantheon, members are divided into smaller groups known as “clans”. Every clan is headed by a Commander who has the same level of authority as the Founder. Their only differentiating feature is that they cannot kick the Founder from the Pantheon. This system aims to prevent guilds from falling apart when an energetic leader leaves, has to step down or taking a temporary leave.
One of a Commander’s primary tasks is to prepare their fighters for the Pantheon Wars – weekly battles held between members of opposing Pantheons. These PVP battles also incorporate special PvE-missions as well! The Stronghold, also known as a guild base, resembles a traditional economics simulator and has everything you need to ensure your Pantheon’s continued growth and success. Players can construct new buildings, improve existing ones, conduct scientific research and more!