Overhit – Global pre-registration begins for Unreal Engine 4 mobile RPG

Legions of unique heroes from civilizations across time and space enlist for battle in Overhit, the all-new turn-based action role-playing game from Nexon Korea. Beginning today, mobile players worldwide can pre-register ahead of launch on Google Play. After the evil plans of the secretive corporation Conclave to destroy the world are revealed, the resistance group Black Wings is summoned to restore peace. Players are invited to command an army of unforgettable heroes, all voiced by world-renowned voice actors from well-known anime. Overhit’s action-packed adventure gameplay employs the Unreal 4 Engine to deliver a stunning, high quality world ripe with console-inspired 3D backgrounds.

App Store pre-register
Google Play pre-register

Overhit delivers an unprecedented catalog of immersive features including:

Countless Collectable Heroes – Over 120 unique, playable characters from diverse civilizations across time and space await players’ command to form the ultimate team;

Complex Strategies – Overhit’s intuitive battle system places the power in mobile players’ hands, requiring quick coordination and turn-based formulaic strategy to earn victory;

All-star cast of Voiceover Legends – Famous voice actors including Kaito Ishikawa, Aya Uchida, Toiyuki Morikawa and more join the ranks in Overhit as ninjas, witches, assassins and other life-like heroes;

Collaborative Guild Wars – Players can team up and face off against competitors from around the world and embark on expeditions where teamwork is the key to survival.

Today’s global pre-registration period arrives after Overhit’s smashing success in Korea and Japan, where the game climbed the ranks to earn the App Store’s number one popular application spot for both countries. Similarly, Overhit shattered the milestone of one million downloads in both Japan and Korea in just two weeks and one month, respectively.

4 COMMENTS

  1. Can we stop calling this type of game an MMORPG? Because honestly, the only multiplayer aspect in this type of game is Raid or Guild War, and it usually not real-time. Also, there’s a feature called “Helper”, which is using your friend “that’s not online”, to help you in quest. That’s enough proof that this type of game isn’t a multiplayer game. How about we call this type of game “Gacha & Collectibles Online Game” or in short “GCOG”?

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