[Beta signup] Developed by Obsidian Entertainment, Allods Team and set to be published by My.com, gamers were given a first look at the 5 PvP modes available in the upcoming game. There will be no open world PvP or PK, but it will occur in several special instanced maps.
Map name: Lugran Research Base
Number of players: 6
Number of players in team: 1
Game mode: FFA – Free For All
The first PvP location. Every Man for Himself, victory goes to the first player to kill 10 opponents. The main object of note is a source of energy that regularly buffs the characters nearby.
The most important feature of the map is that the kill goes to the player who lands the killing blow. It doesn’t matter who inflicted more damage – all that matters is who managed to kill the enemy. So get ready for a lot of kill stealing, both on your part and your opponent’s.
For this reason you shouldn’t rush into the thick of battle right at the start: it is better to wait while the other players weaken each other and then step in to finish off those who are left.
Map name: Kingezi Arena
Number of players: 6
Number of players in team: 3
Game mode: TDM – Team Deathmatch
The second PvP location is all about team combat. Two teams of three (formed in advance or random players picked by matchmaking) will battle and victory will go to the team that wins in five rounds and sends all opponents to the resurrection point.
The map requires coordinated teamwork. Who is moving forward, who is slowing down the enemy and who is going where – all of this should be clear to everyone on the team. An uncoordinated team will not fare well against a coordinated enemy.
The objects of interest are two angular platforms where bonuses appear. You can get to them by using the teleports in the center of the map. Access to bonuses make the center of the map the most likely meeting place for opponents. Collect bonuses but don’t forget your goal and rush ahead, leaving your team behind – it could lead to a lost round.
Map name: Ring of Immortals
Number of players: 16
Number of players in team: 8
Game mode: CP – Control Points
In this map, you will meet players who have enough experience and practice in the previous two locations to move to more serious fights. The Ring of Immortals is a huge two-level stadium with enough room for two teams of 8 players.
There are control points on the map that the players must capture to gain points. If you capture only one control point, the points come in slowly; the more control points your team controls the faster you receive points but the harder they are to defend.
Determining which course of action is best for you and your team is a choice we leave to you. You can run straight to the enemy, focusing on killing them and preventing them from capturing any control points. Or you can capture as many points as possible and go on the defensive.
Pay attention to your team and their abilities: use your strengths to quickly gain the required number of points and win the fight.
Map name: Alcedon Facility
Number of players: 16
Number of players in team: 8
Game mode: PL – Payload
The Alcedon Facility is a long asymmetrical map divided into three sections. The teams have different goals: one must get the movable cargo to its intended destination and the other must stop them. If the cargo makes it to the checkpoint before the time runs out, the first team wins, if not victory goes to their opponents.
The cargo only continues to move forward if there’s at least one player from the attacking team next to it; otherwise the platform begins to move backwards. Players can focus on moving the cart forward (the more players next to it, the faster it moves,) or divide their forces: some players escorting the cargo and some clearing the way.
The defenders have options as well: they can engage the enemy head-on or make use of the surrounding environment, namely the cannons located at elevated points on the map. If a defender reaches one they can easily take out a whole team of attackers. Attackers should be on the lookout and fight to keep their opponents from using them.
Map name: Esten Quarry
Number of players: 24
Number of players in team: 12
Game mode: CTF -Capture the Flag
Currently the biggest PvP location in beta. Up to 12 people in each team. The task seems simple: to capture and carry the enemy flag to your home base. However, due to the large teams and complicated map, the battles are always unpredictable, if you want to win you need to think outside the box and use strong tactics and teamwork.
There are several ways to get to the enemy base: you can use upper and lower approaches or the workaround. You can also try your luck on the special springboards, moving you quickly to your objective, possibly landing you right in the hands of your enemies however.
Don’t forget to assign roles and follow a planned strategy: the player that captures the flag needs cover and support from his allies to get to the home base. You won’t get very far on your own.