Scheduled for its debut test phase early next year, the developer of Bless today revealed some concept art and 3D models of the weapons which can be found in the game. The designs are mainly based on the medieval theme, but also according to the region where it will be found.
More images can be found over at my Facebook album. The developer also talked about how some skills are derived based on the weapon design itself, such as the one seen below. The Paladin class is apparently casting a very powerful skills, which looks damn awesome.
Weapons in Bless will also have a “level up” system, although the actual details weren’t made clear. Still, higher level weapons will be made recognizable, with more customization options opening up as well. Powered by Unreal Engine 3, details for the game remain scarce.