Published on November 17th, 2016 | by cinderboy


Cloud Pirates – Closed Beta 2 begins ascend next week with huge updates

[Beta register] Allods Team and global publisher are delighted to announce Cloud Pirates enters its second Closed Beta phase on November 23. Cloud Pirates will be expanding in new directions, starting with the deployment of twelve completely new ships to experience and use all available combat styles and tactics. In addition, a brand-new system will allow players to further their “Captain Progress” with every game played, regardless of the ship (new or old) they choose to sail.


By reaching captain level 10 via this new system, more special captain abilities will be unlocked, ensuring even further opportunities for ship and play-style experimentation. The 12 Classes available in the Cloud Pirates are:

Torpedo clippers: Swift ships packing one hell of a punch.

Support clippers: Small, agile support ships that provide heals and buffs.

Engineering frigates: A not so small and fragile support ship, able to deploy defensive and offensive drones.

Sniper galleons: Dishes out damage from afar, with powerful escape abilities just in case.

Reinforced galleons: Sporting an array of buffs and debuffs, it’s at home in the heart of the battle.

Defensive galleons: Capable of trading punches, all while buffing their allies, these ships are the backbone of any fleet.

Support corvettes: Ships fully dedicated to boosting and healing allies.

Stealth corvettes: For every captain adept at sneaking behind enemy lines and destroying defenseless ships.

Minelayer corvettes: Torpedo corvettes fitted with point blank area of effect abilities.

Assault cruisers: Dishing out damage up close and personal, with a strong hull & shield.

Interceptor cruisers: Vampire ships weakening its target to buff itself.


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About the Author

Your average online gamer who is bilingual in Chinese and English, although he does try to play Japanese and Korean games sometimes. Online gaming since 1999, and has worked in the online gaming and mobile gaming industry (Journalist, Game Master, Community Manager, Operations Manager) since 2008.

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