Published on July 7th, 2016 | by cinderboy1
HIT – Unreal Engine 4 mobile action RPG is now available worldwide
Nexon and NAT Games announced that Heroes of Incredible Tales (HIT), the hack-and-slash RPG powered by Unreal Engine 4, is now available worldwide on the App Store for iPhone and iPad and on Google Play for Android devices. HIT is the debut mobile title from NAT Games, founded by Yong-Hyun Park, the renowned lead designer behind popular online games including Lineage II and TERA.
With an expansive single player campaign, cooperative and competitive online multiplayer game modes, HIT offers a wealth of content for all types of players. HIT broke records in South Korea to become the fastest growing game with over 5 million downloads to date. Players must defeat enemies by utilizing high-speed combos, aerials, throws, counters, dodges, ultimate specials, juggles and more.
The expansive skill tree provides the ability to customize the style of combat and evolve powers to take on the toughest of foes. A variety of gear including weapons, armor, and other rare loot that can be collected in sets encourages exploration and experimentation in search of the ultimate combo of gear. HIT offers four playable characters from the outset, each with unique play styles.
The two-handed greatsword-wielding Hugo mows through enemies, while Anika pairs her deadly scythe with agile acrobatics. Lucas wields fearsome dual swords while Kiki uses her magical staff to control the elements and bend nature to her will. Along with an engrossing fantastical storyline, HIT is packed with single player modes including Tower Trials horde mode and the Daily Dungeon challenge.
HIT offers players an abundance of real-time multiplayer content for both cooperative (PVE) and competitive play (PVP). The game utilizes Samsung’s cutting-edge Vulkan technology which offers unprecedented graphical fidelity and color depth for a mobile title. HIT’s graphical effects include particles, smoke, fire, reflections, and explosions rendered at a smooth and consistent frame rate.