First of all, Priston Tale was never a fast-paced MMORPG in its original PC version, and that is the case as well here in Priston Tale M. While convenience functions such as auto-combat and auto-pathing have been added, it is no surprise that the grind is still very, very heavy with level-gates for overall progression. With that said, Korean developer FOW Games launched Priston Tale M yesterday in South Korea, and here is a quick look at the starting experience. There is no word if an overseas server is in the works, though we have seen Brazil players in the game already.