First announced 2 weeks ago, GetAmped Fighters enters Closed Beta today in South Korea. Creators of the original PC version, CyberStep, is leading the development while new Korean publisher KM BOX is leading operations of the live service. While KM Box is a new player, the founder certainly isn’t! Read on more below for some of the highlights KM BOX had with the local media.
• GetAmped is a PC online brawler which launched in 2003, with a failed attempt at a mobile version in 2018.
• The CEO of KM BOX previously worked as Co-CEO of Windysoft, the Korean company which published the PC version of GetAmped.
• It was emphasized that GetAmped Fighters, as a mobile online PVP brawler, is optimized for the mobile platform especially through the control operations while maintaining the charms and elements of the original game.
• In the original GetAmped, rooms are created for players top join before matches begin. In GetAmped Fighters, there is an automatic matchmaking system instead.
• The original best of 3 matches mode is available, while a new best of 1 match mode is added for players who want a shorter game time.
• To prevent gameplay fatigue and allow players to focus more on the fighting, the accessory enhancement feature from the original PC version is removed.
• To maintain gameplay fairness. GetAmped Fighters will not support physical keyboard nor gamepad controllers.
• The team acknowledges that control on mobile devices is definitely going to be more challenging when compared to PC. Hence, some moves which require to buttons on a keyboard will be given individual buttons on mobile.
• However, players of GetAmped Fighters will be given the freedom to adjust the UI and customize button configurations. More changed will be made after Closed Beta feedback is received.
• The skin editor feature from the original game is not added at the moment, as it is difficult to pre-filter problematic skins through Google Play and App Store. To cover for this “shortfall” in the short-term, the team aims to introduce more maps, pre-made skins, and new items to keep players engaged.
• Retracing back to accessories, the PC version has over 2,500 accessories now after 2 decades in operation. Rather than porting all to GetAmped Fighters and taking an impossible amount of time to balance them, the team will select those which users prefer in addition to adding new ones.
• About 60% of the accessories can be bought with in-game currency, while the other 40% can be purchased via recharge currency.
• There will be time-limit packages for accessories which allow players to try them out before committing to buying the accessories permanently.
• There are several PVE modes to prevent players from getting PVP burnout and to allow players to more easily obtain the in-game currency. Season-based event modes are part of this as well, including a snowball fight. There is a separate ranking chart for PVE as well.