Based on a popular Webtoon and later made into an anime series, Tower of God M made it mobile gaming debut a earlier this week via NGELGAMES’ Tower of God: Great Journey. Obviously, there was much hype surrounding the game’s release, and other than the initial reveal details, I went into the game sort of blind, expecting an awesome action RPG experience with button mashing etc… which I did not really get.
You see, Tower of God: Great Journey is really more like an idle game than a real side-scroll action RPG. While I am an advocate for automated combat being the lazy gamer I am, part of me wished that this function will only be available after each stage is completed. The idle part comes at the main home screen, where players can choose to battle bosses after a few idle rounds to progress. Overall, the game looks good, but somehow I feel that it is missing a soul.
Gameplay is primarily automated, while players can choose to manually activate charged skills for more efficiency when battling bosses. We have yet to experience the PVP content, but is should not be too far off. Do not expect a manual experience, since this is not an action RPG, but an idle one.
Note: Netmarble also has a Tower of God mobile game in development, Tower of God: New World.