Blade & Soul 2 – Pre-registration begins in South Korea for new UE4 MMORPG

As reported last week, NCSOFT started the pre-registration phase for Blade & Soul 2 in South Korea today. A pre-recorded video stream was also held with NCSOFT founder Mr Kim Taek-Jin kicking things off announcing he is very much part of the development team as the Chief Creative Director, rather than just being a figurehead. Here are some details from the video and some digging, so read on!

▶ It was stressed that Blade & Soul 2 is not the direct sequel to Blade & Soul, but rather a brand new story using the same worldview. It was mentioned that Blade & Soul 2 is a “brand new IP”, but I call bollocks on this.

▶ Blade & Soul 2 is not just for mobile platforms, but a true cross-platform experience between PC and mobile (via Purple) while also adding in cloud and console platforms.

▶ There is a heavy development focus on the combat system, integrating moves such as active block, dodge, weapon traits and more. Combos will be affected by the weapon used!

▶ Environmental details such as different terrains is said to be part of the active combat as well.

▶ Rather than having fixed classes, a character’s class is based on the weapon type being used.

▶ The weapons currently teased (icons below) are: Axe, Gauntlet, Sword, Bow + Arrow, Force, and Ritual Bell.

▶ While combat is more detailed this time round, NCSOFT has touted an extensive tutorial system which will sooth new players into the game.

▶ There will be places and bosses for players to discover, and these frontier players will have their names etched into the game’s lore.

▶ Other than the massive open world maps to explore, the typical features such as faction PVP and raids can be found too.

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