Anthem – Former writer reveals how BioWare became just another corporate entity

Despite BioWare recently confirming that they are working on reviving Anthem, you cannot disagree that the game was probably 2 years away from a proper launch when it first hit shelves in early 2019. Tons of technical bugs, connectivity issues, lack of content, broken promises. Drew Karpyshyn, who previously worked for BioWare, has writing and design credits on many beloved BioWare games on top of Mass Effect and Mass Effect 2, including Star Wars: Knights of the Old Republic, Neverwinter Nights, Jade Empire, and Anthem.

This is the excerpt from GamesRadar:

“I’ve been in the video game industry for twenty years now. When I started at BioWare, everything was fresh and exciting,” Karpyshyn wrote. “It was a dream job – talented people working together to create epic games like Baldur’s Gate, KOTOR, Mass Effect and Dragon Age.

“But as we grew and became more successful, things changed. We became more corporate. We were less able to make what we loved, and the teams were pushed to create games based on market research rather than our creative instincts and passions. My dream job became just a job, and I lost the enthusiasm and excitement I once had.”