Rather than using the in-house Flexi Engine which crafted Age of Wushu, Snail Games decided to go for Unreal Engine 4 instead for the sequel, Age of Wushu 2. Earlier today, the developer released what it claims to be the “first screenshots” for Age of Wushu 2, with the focus on nature, particularly plants. Most of the blog articles talks about technical stuff, including the usage of “Substance” and “PBS“.
What is more interesting are how the plants are categorized in the game. There are 3 types of plants: Resource, Food, and Medicinal. For resource plants, they are usually used to make items, including houses, furniture, horse carts, and even making weapons among other uses. The other 2 are pretty self-explanatory, though players may still get poisoned when consuming unknown plants or mixtures.
There are rare ones to hunt as well! Legendary plants such as Thousand-Year Ginseng (千年人参) and Snow Lotus of Mount Tian (天山雪莲), which appear frequently in martial arts movies and dramas, can be found by lucky players as well. I wonder what benefits would be given when consumed… It is still early days for Age of Wushu 2, with currently no confirmed beta schedule in China. Stay tuned!