While I am still pretty low level, I thought I should post something about the low level experiences in the Closed Beta 2 phase of Black Desert, currently ongoing in South Korea. After trying out all 4 class, my favourite remains the Giant, a pretty straight forward melee brawler.
1 of the first major changes from Closed Beta 1 upon logging in is the new UI arrangement, now clear than ever. Most of the modules can be turned off by simply clicking the corresponding button on the lower left corner of the screen. However, modules currently cannot be moved around.
Not understanding Korean can be a hassle when trying to figure out objectives, even with the guiding marker. If I am not mistaken, quest mobs having a blue alert above their names is something new in Closed Beta 2 as well. The quest marker has a flaw, which stops at dungeon entrances where objectives are actually inside. Of course, this can be entirely blamed on not understanding the language.
Graphics are as gorgeous as ever, and combat is indeed faster and more “actiony” than before. Skills can now be chained together better, as you can see in the combat scenarios in the videos posted here. I will still be playing the game given my limited time, so stay tuned for more info!