A quick recap, Diablo III has yet to officially launch in China, with no confirmation if the situation is permanent. Blizzard’s China distribution partner, NetEase, is coincidentally the country’s 2nd largest MMO company as well, and The Legend of Tibet was pushed out apparently to cover the huge gap.
Since this is just the Alpha client, I will not be really going in-depth on the details. There are currently 4 playable classes, with the designs and architectures heavily influenced by Tibetan folklore, myths and legends. The development team actually spent some time in Tibet as well for heavy research.
The most familiar system of the game will be the skills, where each main skill is attached to a sub upgrade, similar to Diablo III’s. The class I am playing here reminisces of the Witch Doctor class, although there are a couple of useful healing spells as well, acting as the proxy healer.
There are other features of traditional MMORPGs, such as town hubs, pets, socketing of gears and more. I will go more into details once the game enters Closed Beta with a more polished version, but for now, these videos will do 🙂
And yes, the game is Free-to-Play, with cash items such as mounts, costumes in the future. And no, there is no godforsaken Real Money Auction House (RMAH), just a real simple in-game currency one.