Korean developers seem to have a common trend of naming their ongoing MMO projects as Project “insert letter here”. Well, one more similarly named MMO just got revealed fully to renowned Korean gaming website, thisisgame. Let us just have a brief introduction to the company. Bridea was actually just formed in 2009 by veterans from companies such as Webzen and NHN. The name of the company, Bridea, is a mix between (if you have not guessed) the words “Bright” and “Idea”. So what is Project Renaissance?
If you have played Assassin’s Creed, you will be quite familiar with the design style of the game. Developed using the Unreal 3 Engine, Project Renaissance is a first person shooter (FPS) MMO set in the days of the Renaissance (think Italy and Europe flair, DaVinci etc). As of now, the battles are limited to 6 VS 6, with a final amount of 32 VS 32 being planned. Similar to most shooter games out there, there is a Death-match mode, Capture the Flag mode and Original mode, where a bots (system controlled players) will be implemented.
PvE content is current still in development, with the first being a Zombie mode. I guess it will be where players team up to bust some zombie brains.
At the present stage of development, there will be 2 factions for players to choose from, The Republic and The Vatican. Like a Street Fighter style character selection screen, there will be 8 characters to choose from currently.
|Top – Republic characters; Bottom – Vatican characters
Other than their primary weapons, each character will also have a wide range of other weapons to choose from (I am not sure how many secondary weapons will be opened). Each weapons with have their own pros and cons, and it will be up to players to strategically choose the appropriate ones for different situations.
Character growth in Project Renaissance takes the form of leveling up, similar to standard MMORPGs out there. Leveling up will open up more weapons, clothings and many more choices to distinguish your own character.
Project Renaissance will be starting its first Closed Beta in South Korea towards the end of the year, with Open Beta set to follow soon. Bridea is also looking forward to export the game to other continents, including North America and Europe.