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Angry Birds – NHN Studio 629 developing game based on popular IP

Studio 629, under IT giant NHN, announced it has signed a deal with Rovio Entertainment to develop a mobile game based on the popular Angry Birds series. This is apparently the first time Rovio Entertainment has worked directly with a Korean developer. Studio…

Angry Birds 2 – The birds are back as sequel launches worldwide

With new towers to topple, pigs to pop and missiles to master, Rovio is thrilled to announce the launch of Angry Birds 2, the first sequel to the most downloaded mobile game series of all time. While retaining the much-loved…

Angry Birds 2 – “Mother of all sequels” launching worldwide on 30 July

[Teaser website] First revealed a few days back, Rovio Entertainment has confirmed Angry Birds 2 will be launching on 30 July in “app stores worldwide”. The game mechanics are still a mystery, since the developer will be unveiling more details on…

Angry Birds 2 – Developer Rovio to reveal official sequel later this month

After several failed games in the Angry Birds franchise since the original game launched, developer Rovio Entertainment is apparently tracing back to its roots, with Angry Birds 2 set to be revealed later this month. For now, no details are available…

Angry Birds – China developer obtains development rights for popular IP

While Angry Birds and many of its spawns have been launched in China, this is the first time Rovio Entertainment has allowed a Chinese developer to make games based on the Angry Birds IP. Kalends (also known as Kunlun), has…

Angry Birds Transformers – iOS version launches worldwide

Rovio Entertainment has just launched the latest Angry Birds game to the global audience, this time with help from the citizens of Cybertron. Angry Birds Transformers will allow players to select characters from either the Autobots or Decepticons, with the…

Rovio – Angry Birds studio set to shave off 16% of workforce

[Source] Outgoing Rovio Entertainment CEO, Mikael Hed, has revealed that the studio is considering “possible employee reductions of a maximum of 130 people”, which is 16% of the workforce. The aim here is to “simplify” the organization around games, media, and consumer products. It…