GameStart 2018 started in Singapore today, and it is one of the few gaming conventions in Southeast Asia. Boasting a variety of game developers and publishers, there is a huge focus on esports as well, especially for fighting games such…
Bless Online – Epic interview with developer Neowiz on game features and changes
[Steam page] The path to global success hasn’t been smooth for Bless Online, given that its English region publisher Aeria Games (under gamigo) dropped the title last year and the Korean version having to undergo serious changes to attract more…
Black Desert – Quick interview with developer Pearl Abyss at ChinaJoy
While wandering around the business halls at ChinaJoy 2017, we were surprised to see Pearl Abyss, developer of the popular Black Desert, having a small booth within the Korean games pavilion. To our delight, Pearl Abyss’ Chief Operating Officer (COO),…
Luna Online – Interview with Playpark on new SEA server arriving next week
[Pre-register] Luna Online was a popular MMORPG previously launched in Southeast Asia. Despite having features such as over 50 classes, tons of open world maps and dungeons, and an extensive costume system, poor management led to the game’s demise. Playpark…
Tree of Savior – Interview with developer on recent system changes
[Download on Steam] On 16 May, Korean developer IMC Games implemented one of the largest game update for the global server of Tree of Savior. The update did not seem to introduce much new content, but rather focused on overhauling and…
Project Dynasty Warriors – Interview with Nexon on new mobile action title
Earlier this month, Nexon Korea announced to the English media about its latest mobile action RPG, Project Dynasty Warriors (working title). Developed by Taiwanese studio XPEC Entertainment based on the Dynasty Warriors series from KOEI TECMO, the debut trailer gave a…
MU Legend – Interview with developer Webzen on upcoming action MMORPG
Webzen is one of my favourite game developers these days, not only due to them frequently updating “legacy” games, but also willing to share information by answering each and every interview question seriously. MU Legend was recently announced, with the…
Luna Online: Reborn – Interview with new publisher and beta keys giveaway
A few months back, it was revealed Luna Online will once again descend upon the English gamers under publisher Suba Games. Re-named as Luna Online: Reborn, Closed Beta for this classic MMORPG will begin on 30 March (US timing) for…
Durango – Interview with Nexon studio on sandbox survival game
Durango was first announced by Nexon in 2014, and was one of the stars at last month’s G-Star convention. Developed by What! Studio, a new team under the mighty Nexon, Durango caught the attention of the South Korean gamers with…
Pocket MapleStory – Interview with Nexon Korea for new mobile RPG
Nexon Korea recently launched Pocket MapleStory in English, while Asiasoft is preparing Pocket MapleStory SEA for those in Singapore, Malaysia, Philippines, and Thailand. I had a quick Q&A session with a representative from Nexon Korea to find out more on…
ASTA: The War of Tears and Winds – Interview with publisher Webzen
[Beta signup] Developed using CryEngine, ASTA got much attention when first announced in South Korea, being touted as the “Asian World of Warcraft”. However, the game was thought to be gone forever with the closure of the Korean server announced in…
Black Desert – Interview with Daum Games Europe for action online game
Back in 2014, I attended ChinaJoy 2014 and managed to have a chat with the Director of Overseas Business of South Korea developer, PearlAbyss. I was lucky enough to find out and report that Daum Games, the gaming arm of…
Fantasy War Tactics – Interview with Nexon GT on new tactical mobile RPG
Nexon GT is an off-shoot from the main Nexon office in South Korea, and it is working hard to publish mobile games globally. Fantasy War Tactics, revealed in April, is the first to be announced. Classified as a SRPG (Strategic…
Heroes of the Storm – Interview with game designer Matthew Cooper
[Game website] I recently had the chance to interview Matthew Cooper, a Game Designer behind Blizzard’s hero brawler (not MOBA), Heroes of the Storm, which is currently in Closed Beta. Rather than focusing on how different it is from other MOBA…