Developed by NCsoft, Blade & Soul: Table Arena is a new virtual reality (VR) revealed at Game Developers Conference 2017, over at the Oculus Rift experience booth. The current demo version, powered by Unreal Engine 4 took only 1 year to develop after several iterations, focusing on 1 vs 1 combat. As you can see, the basic gameplay is somewhat similar to that of Clash Royale’s.
NCsoft also mentioned there is currently no plan to add in a story mode, preferring to focus on the PVP mode. There is also an aim to make sure each match lasts as short as 3 to 4 minutes. Currently, 37 characters (or units) are available in the demo version, with more being added after official release. Blade & Soul: Table Arena will be developed in English first due to higher VR interest.
There team decided on using super-deformed (or cute) character designs in Blade & Soul: Table Arena as that would make the orient-themed game more marketable globally. The design also makes sure characters are portrayed as collectible figurines, something which the Western audience is familiar with (I am guessing Disney Infinity and Skylanders). There is no launch scheduled yet.