ArcheAge – Ascension update arrives with new player factions and more

[Play now] ArcheAge is giving players more freedom than ever to build and expand with the latest update, Ascension. Ascension introduces the new Player Nation System, allowing adventurers to create their own player-run factions and guilds, a castle upgrade system giving players the opportunity to develop territories, new tier 7 Obsidian gears, new bosses, dungeon updates, and much more.


Player Nation System – Players will now be able to create a player-run faction to compete against or ally with the NPC-run Nuia, Haranya or Pirate factions. Each faction will feature a hierarchy of leadership, established by the founding player or Sovereign, and completed with a council of player faction heroes who bear the burden of defining their nation’s laws and partnerships.

Auroria Territory Development – The Lords of guilds who own castles on Auroria in Marcala, Heedmar, Nuimari or Calmlands zones will now be able to develop their territories with the sponsorship and effort of citizens who live beside them. Castles will now have a progression system allowing them to evolve visually and with deep functionality.

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Obsidian Tier 7 Weapons and Armor – The Obsidian line of Weapons and Armor can now be improved from tier 6 to tier 7. While extremely difficult to obtain, these items possess a power level that is slightly higher than crafted Ayanad weapons and armor.

Mistsong Summit Saga Continues – Taris, a powerful new boss, has been added to Mistsong Summit. Once the dungeon’s three bosses, Aria, Dochul and Sojung have been defeated, the portal to Taris’ domain will become active to players.

Combat Skill Adjustments – All 10 combat classes have gone through balance and evolution changes, resulting in updates to over 40 active and passive skills. Battlerage, Witchcraft and Defense have received a decrease in overall power while Auramancy, Occultism, Archery, Sorcery, Shadowplay, Songcraft and Vitalism have received minor to substantial improvements.

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