To simplify the term “MOBA RPG”, Wolfknights is basically a PvP-centric online game focused on 3 warring factions. However, there will be data resets at fixed times, just like when a game ends in MOBA titles. To get a clearer view, refer to the image below.
Hopefully the whole game’s system is clearer to readers now. The rewards will be carried forward, so not all data will be reset on a season basis. There will still be RPG elements such as quests, PvE, dungeons and more, so players will still feel familiar without being too lost.
There are currently 5 playable classes as seen below, with more to come. Wolfknights is being developed by IMC Games, the creator of Grandao Espada and also Tree of Savior, or Project R1. The game is currently being prepared for an Alpha phase in Korea. More screenshots here.