It has been some time since I touched on any new for Forsaken World, so here I am today with this small update. The new Guild War was just added a few days ago, and like most of the PvP features, there is a fixed timing. For the China server, this takes place every Saturday evening. Every Tuesday, the announcement for registration will appear, while guild leaders (with guild base and god status upgrade) can sign up on Wednesday and Thursday. This actually cost some gold found in the guild stash.
Coming along with the Guild War will be a ranking chart of course. The chart will be refreshed everytime a battle ends and the appropriate prizes will be given out. So how does this Guild War works? It is basically like the Capture the Flag mode found in most online shooters! There will be 8 crystal mines for the 2 guilds to conquer simply by standing beside them. The more players standing, the faster it will be occupied.
There will be 3 different categories as well calculated according to the number of players. These 3 are 100 Vs 100, 60 Vs 60 and 30 Vs 30. Of course, there will be more elements within the Guild War map, but I shall not spoil the fun!
There will be a new PvE instance as well, loosely translated as Tornado Mirage. This new 4 area instance is for players between the levels of 75-80, with each players able to do this instance 100 times per week. You can see the artwork of each area’s boss below.
This PvE instance will drop all 5 parts of the Hero set for all classes, including experience books, purple scrolls and more! It will be the toughest but most rewarding dungeon yet in Forsaken World.