Ever since TERA Korea went into the commercial phase back in January, the game took the top spot in several charts for a few weeks. But since then, popularity of the game has sunk due to having too many max level characters, the lack of endgame content, balancing issues and more. Although Bluehole Studio apparently acknowledged the problems, definite answers and assurances were not given.
Till recently, the developers finally opened up, and agree that they must accept the players’ comments and suggestions instead of sticking to their original plans, hence the implementation of the “Awakening” update on 17th March, which is just a few days later. One of the biggest problem with TERA is the lack of single-player content, with players “force” to party early on in the game. Bluehole Studio aims to correct this by adding in more solo-friendly content for the disgruntled players. Classes will also be further balanced and the upcoming political system will also be released. More changes will be implemented to fix other complains in the mega April update.