Before I start, a small introduction about the game if you haven’t read my previous post. Duke of Mount Deer is based on a famous novel by Chinese author, Louis Cha, who also penned various classics including The Return of the Condor Heroes and The Smiling Proud Wanderer (Swordsman Online). In actual fact, all of his works are made into online games by now, even though some are not officially licensed. But Duke of Mount Deer is of course.
A piece of advise in case anyone from the company is reading, change the name of the game for the English market. Seriously. When I first showed this game in the OnRPG forum, people were asking things like “Is this a hunting game?”, “I thought it was Duke Nukem riding up a hill on a deer” and more.
After reading several articles, I was informed that Duke of Mount Deer will be utilizing 2 different game engines, one by the China development team for the part which stays true to the novel and one by the Korean development team for the Dragonblood Land (the fantasy element). However, please be informed that the above statement is not from official sources, so the information might be wrong. While I am not sure how true this is, the video below will explain much of the technology used for the game. Enjoy!