{"id":106720,"date":"2021-03-26T17:46:14","date_gmt":"2021-03-26T09:46:14","guid":{"rendered":"https:\/\/mmoculture.com\/?p=106720"},"modified":"2021-03-26T17:46:18","modified_gmt":"2021-03-26T09:46:18","slug":"riot-games-jelaskan-sistem-balancing-champions-untuk-wild-rift","status":"publish","type":"post","link":"https:\/\/mmoculture.com\/id\/2021\/03\/riot-games-jelaskan-sistem-balancing-champions-untuk-wild-rift\/","title":{"rendered":"Riot Games Jelaskan Sistem Balancing Champions Untuk Wild Rift!"},"content":{"rendered":"<p>Semakin berjalannya waktu, Wild Rift terus berkembang semenjak perilisan <em>open beta <\/em>di bulan September tahun lalu. Dengan perkembangan tersebut, tentunya Riot Games juga harus terus memperhatikan masalah\u00a0<em>balancing\u00a0<\/em>champions mereka untuk game ini.<\/p>\n<p>Dalam <a href=\"https:\/\/wildrift.leagueoflegends.com\/en-us\/news\/dev\/dev-balance-framework-update\/\">postingan<\/a> mereka kemarin, kita diberi penjelasan bagaimana sistem <em>balancing\u00a0<\/em>champions ini bekerja. Riot Games menjelaskan kalau masalah ini dipecahkan melalui suatu\u00a0<em>framework\u00a0<\/em>untuk menentukan siapa champions yang akan mendapatkan\u00a0<em>buff\u00a0<\/em>atau\u00a0<em>nerf<\/em>.<\/p>\n<p><em><strong>BACA JUGA: <a href=\"https:\/\/mmoculture.com\/id\/2021\/03\/riot-games-jawab-kenapa-fitur-ban-belum-ada-di-patch-2-2\/\">Riot Games Jawab Kenapa Fitur Ban Belum Ada di Patch 2.2<\/a><\/strong><\/em><\/p>\n<p><em>Framework\u00a0<\/em>ini berjalan menggunakan data angka persenan yang dimiliki oleh para championsnya. Dari mulai\u00a0<em>winrate, pick rate\u00a0<\/em>sampai ke performanya di setiap MMR\/<em>rank<\/em>, setiap champions akan memiliki data angka persenan, dan disitulah\u00a0<em>balancing\u00a0<\/em>dilakukan.<\/p>\n<figure id=\"attachment_106738\" aria-describedby=\"caption-attachment-106738\" style=\"width: 1215px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" class=\"size-full wp-image-106738\" src=\"https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/Akali.jpg\" alt=\"\" width=\"1215\" height=\"717\" srcset=\"https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/Akali.jpg 1215w, https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/Akali-768x453.jpg 768w, https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/Akali-770x454.jpg 770w, https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/Akali-385x227.jpg 385w, https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/Akali-20x12.jpg 20w\" sizes=\"(max-width: 1215px) 100vw, 1215px\" \/><figcaption id=\"caption-attachment-106738\" class=\"wp-caption-text\">Sumber: RIot Games<\/figcaption><\/figure>\n<p>Disini, kita akan menjelaskan apa maksud dari angka persenan tersebut dan apa pengaruhnya terhadap para champions. Kita akan mengambil contoh kasus dari beberapa hero dan menjelaskannya dari situ,<\/p>\n<ul>\n<li>Jika Dr. Mundo memiliki 53% <em>winrate<\/em><em>\u00a0<\/em>namun hanya memiliki\u00a01% <em>pick rate <\/em>maka Riot tidak akan memberikan\u00a0<em>nerf<\/em><\/li>\n<li>Jika Master Yi memiliki 56%\u00a0<em>winrate<\/em> di\u00a0MMR bawah dan dibawah 50% <em>winrate <\/em>di MMR atas maka Riot akan memberikan <em>nerf<\/em><\/li>\n<li>Jika Lee Sin memiliki 47%\u00a0<em>winrate<\/em> di semua MMR dan memiliki 3% <em>pick rate\u00a0<\/em>maka Riot tidak akan memberikan\u00a0<em>buff<\/em>, Champions dengan\u00a0<em>high skill cap<\/em> seperti Lee Sin terkadang menjadi menakutkan jika pilotnya bisa menggunakannya, itu kenapa champions seperti Lee Sin nyaman berada di angka sekitaran 50%<\/li>\n<li>Jika Xayah memiliki 46%\u00a0<em>winrate\u00a0<\/em>di semua MMR, maka Riot akan memberikan\u00a0<em>buff<\/em><\/li>\n<\/ul>\n<p>Cukup rumit, namun jika kalian membacanya berkali-kali, maka kalian akan mulai mengerti. Riot Games melakukan hal ini untuk membuat ekosistem Wild Rift agar lebih adil pada setiap MMR\/<em>rank\u00a0<\/em>yang ada. Keluhan masalah champions yang\u00a0<em>over power\u00a0<\/em>mungkin menjadi yang paling sering didapatkan\u00a0<em>developer\u00a0<\/em>game seperti ini.<\/p>\n<p><em>Patch 2,2\u00a0<\/em>mungkin akan menjadi perawalan sistem ini digunakan, karena Riot Games sendiri sebelumnya menggunakan metode lain. Metode\u00a0<em>framework\u00a0<\/em>ini baru diciptakan dan kita akan melihat bagaimana hasilnya pada\u00a0<em>update\u00a0<\/em>besar mendatang.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Semakin berjalannya waktu, Wild Rift terus berkembang semenjak perilisan open beta di bulan September tahun lalu. Dengan perkembangan tersebut, tentunya Riot Games juga harus terus memperhatikan masalah\u00a0balancing\u00a0champions mereka untuk game ini. Dalam postingan mereka kemarin, kita diberi penjelasan bagaimana sistem balancing\u00a0champions ini bekerja. Riot Games menjelaskan kalau masalah ini dipecahkan melalui suatu\u00a0framework\u00a0untuk menentukan siapa champions&hellip;<\/p>\n","protected":false},"author":2774,"featured_media":106721,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[4952,4953,4951],"tags":[6708,5147,5316,5155,5146,5139,5414],"jetpack_featured_media_url":"https:\/\/mmoculture.com\/wp-content\/uploads\/2021\/03\/alviala_3263193b-1.png","yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v15.9.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Riot Games Jelaskan Sistem Balancing Champions Untuk Wild Rift! - MMO Culture<\/title>\n<meta name=\"description\" content=\"Developer Riot Games akhirnya menjelaskan bagaimana sistem balancing champions menggunakan framework bekerja pada game Wild Rift.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/mmoculture.com\/id\/2021\/03\/riot-games-jelaskan-sistem-balancing-champions-untuk-wild-rift\/\" \/>\n<meta property=\"og:locale\" content=\"id_ID\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Riot Games Jelaskan Sistem Balancing Champions Untuk Wild Rift! 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