Announced back in August, Breath of Fire 6: Guardians of the White Dragon is the 6th game in the Breath of Fire series, and the first to be developed on browser platform catering for smartphones and touch devices. This is the first time a Breath of Fire game does not debut on a home console.
The series’ female protagonist, Nina, is back in this sequel, but with her signature wings clearing missing from the initial artwork. She is described as a descendant of the Fae tribe, a race of winged warriors. It is unknown if the male protagonist, Ryu, will make an appearance.
The story mainly focuses on players challenging the evil forces known as the Black Empire. Villages, towns and cities are being destroyed and conquered as the Black Empire transformed from a tiny country to a military nation within years, reportedly using powers belonging to the “Dark Dragon”.
As with most online games, players will get to create their own characters, choosing from male or female (customizations available). Recruitment of other characters is available as well when players progress through the game, with several other familiar races making their appearances.
Combat is said to be using a “time-based” system, which I am guessing is pretty much identical to a turn-based one, with a countdown timer for each round. According to reports, environmental objects such as terrains will be part of the combat experience, making the whole affair a fairly strategic one.
Being a browser game, the popular village building feature will be implemented. Players will be able to upgrade structures, buy items, sell stuff, refine gears and more. It has been reported that players can visit one another’s villages, and even stop random monster invasions together.
Breath of Fire 6: Guardians of the White Dragon will be launching in Japan next year (summer), but there is no confirmed release for the overseas market. I am pretty sure Capcom will be aiming the title at the English gamers, so stay tuned for more information!