[Beta signup] Developed by Pangu Creator Studio, a subsidiary under Chinese gaming giant NetEase, Revelation Online was recently announced for the Western market. Published by My.com, well-known for games such as Skyforge, Revelation Online is an ambitious and breathtaking new MMO in which players explore a vibrant world of ancient mystery using the power of flight without boundaries.
Other than the highly touted flight system, Revelation Online includes several PVP modes, like a Last Man Standing arena, sieges for up to hundreds of players, as well as PVE raids, requiring teamwork and tactical gameplay. The starting storyline is brief, as players will learn to spread their wings and unravel a legendary myth about a mysterious artifact in the living and vibrant world of Nuanor.
There are currently 6 game classes to choose from and none of them are exclusive to either gender choice:
Swordmage: They are focused on powerful magic damage, specializing in area of effect spells. They invest all of their energy in elemental magic, leaving them relatively vulnerable to focused attacks.
Occultist: They deliver a wide variety of attacks, from damage-over-time, to area-of-effect attacks, to those that deal damage while siphoning enemy health. Occultists can directly heal allies, as well.
Gunslinger: With high precise damage they hunt down individual targets from afar or use advanced weaponry for mid-range deterrence. Gunslingers have few control skills and are less effective in melee combat.
Blademaster: Excellent control and escape skills allow Blademasters to cut through wave after wave of enemies. Their heavy reliance on melee attacks leaves them open to range attacks.
SpiritShaper: As summoners and healers they are relatively easy to play and allow for high survivability. They are highly sought after on teams.
Vanguard: These steel walls rely heavily on melee combat, but their chief strength is in surviving battles of attrition, rather than dealing explosive damage.
Revelation Online will feature open world PvP, duels, battlegrounds, arenas, castle sieges and territorial wars. The open world PvP will not be available until level 40 though, to ensure a nice leveling experience for all players. There will be 10 vs. 10, 20 vs. 20, 30 vs. 30 PvP-battles and even up to thousands of players at a time can take part in the currently under development cross-server battles.