Having spent some time playing Diablo III: Reaper of Souls in its Closed Beta client over the past week, I am here to briefly report about 1 of the new feature, the Adventure Mode. Basically, it is an alternative choice for players to farm loot and gain levels other than the story campaign.
In Adventure Mode, players will get to complete 5 random tasks in each Act (killing certain bosses, finishing certain events), and upon completion receive Blood Shards and a Greater Horadric Cache containing jewels, some items and a key to enter the Nephalem Rift.
The map of the Nephalem Rift changes each time players enter, and I was lucky to get the awesome pony map a few times. There are 5 levels to complete, but the Rift Guardian will appear once the monster-slaying bar hits 100%. There is even an achievement after all different Guardians are defeated.
After the Nephalem Rift is completed, players get another Greater Horadric Cache, this time without the key. Players can really keep doing the Adventure Mode quests over and over again with no limit without repeating the campaign mode as the difficulty and drops scales according to level.
For the Greater Horadric Cache, there is a chance of Legendary items dropping as well. For Blood Shards, they are used to exchange for items with random stats, pretty much like the old gambling feature. The item stats are scaled according to the character’s level as well.
In my first video, I have also shown a little on transmogrify and enchanting, the new Mystic NPC’s abilities. More skin options are opened as the Mystic NPC levels up, but Legendary item skins are unlocked once a player obtain them. The change to a Legendary skin, however, will cost 500,000 gold.
The enchantment system will allow only 1 stat of any items to be changed, with a list showing what possible stats can be obtained and the highest/ lowest values. However, only a few options will show up out of the list. It is pretty much like a “gamble” of sorts, and definitely a good gold sink.
For Legendary items, it will take more rare items to change a stat, requiring players to salvage another Legendary item for the material needed. I am not really an expert in Diablo III yet although I did play the original game for just a short while, so pardon me as I continue to explore the new features found in Reaper of Souls.