Yesterday, Activision Shanghai invited a small group of the media to its office, and the aim was to be treated to Call of Duty Online’s preview. A couple of game details were explained, including gameplay modes and features.
Below is a quick breakdown of what was introduced during this exclusive session. Published by Tencent Games, there is no beta date announced for now.
1. 2 factions in the game, Task Force 141 and Shadow Company.
2. These were the modes revealed: AI story campaign (solo), scenario (multiplayer), normal PvP (deathmatch, point capture) and a “Brotherhood” mode where 2 players are supposed to help each other pass obstacles.
For example, 1 of the player in an fighter plane must cover the other player who is trying to get to a location on the ground. Of course, try not to kill him due to bad aiming. This is just 1 of the few different situations in this mode.
3. Bonus system for multiple kills: 3 kills nabs the player a remote-controlled exploding buggy car, 7 kills nabs the ability to call for support from a gun ship (can be shot down by enemies) and 15 kills nabs the player the ability to call for an aerial bombardment.
4. Weapons can be fitted with 3 skills, with some examples including the ability to disappear from enemy radars for a few seconds, increase movement speed for a few seconds and a passive skill to increase accuracy when shooting without using the scope.
5. Call of Duty Online, as all of you know, will be totally Free-to-Play. Monetization comes in the form of cosmetic cash costumes and various gadgets to boost characters, such as heat seeker device and 4x scope to be fitted on the rifles. All these items will be “rented” time-based, although it is not stated if there will be permanent versions.
6. Players will also be able to learn skills from 2 different skill trees, including the solo and party trees. Solo skills include prone position shooting, increase reload speed etc; party skills include sending out scout drones.
7. Players’ ranking (General, Captain etc) will also determine which items (guns for example) they can buy, as some of them are locked when starting out.
With all these different customizations, from the vast amount of skills, abilities, guns, mods and more, Activision is confident every player can find their own style of playing and be their own unique and elite soldier.
Below are some of the photos taken at the event. Note that due to low light, they do not reflect how the game actually looks.