After first posting my first impression opinions (link) for Continent of the Ninth (China server) a couple of days ago, I continued playing my Fighter class as I found it to be the most entertaining. With the “rambo” style of gameplay, getting into the thick of action is really awesome for an action MMORPG. The one thing I don’t really like about the game will be the skills.
Don’t get me wrong, there are many awesome skills, but a huge number of them requires you to remember the patterns needed. For example, dash left and press Skill 1 followed by Skill 2. Seems easy? Try remembering all these combinations (over 10 of them) during during an intensive battle. In the end, I think most of us will just enjoy button mashing, which to me is the real fun seeing the combo numbers jump and releasing stress after a tiring day at work or school 🙂
At level 20, I chose the tanky Guardian as my advanced class. Without a doubt the lowest attacking class in the game, it compensates in terms of having the highest health and defense value. The skill damages are not high, but there are quite a variety which will hit enemies into the air, slam them and more for better players to create combos.
The cash shop for Continent of the Ninth is something which might irk some players. If you have an item which increases movement speed in town for 30 days, you can guess what other items are in the shop as well. I can’t say the same thing for the upcoming English international server (link), but it really is kind of ridiculous. The game is fun, but again, it the novelty wears out fast given the repeated process of dungeon grinding. Just in case you are wondering, the armor I am wearing is actually a costume gotten from an event. Looks awesome eh?