Earlier, I posted briefly about what players can expect for Warface, Crytek’s free to play online shooter developed using CryEngine 3. Currently in 1 of the many early beta phases in China, many features are apparently still lacking. For example, the ability to customize weapons. The cash shop is pretty “weird” as well, as items need to be unlocked by character levels before purchasable.
As you can see, the cash shop is classified into the 4 different classes, followed by a sub-division of weapons, defensive items and others, followed by a 3rd level, for example the weapons category having the main weapon, sub weapon etc tab.
The PvE AI page is slightly more different compared to the traditional game lobby/ Instead, players get a world map showing the 2 mission which are available. There are 3 different modes, Easy, Normal and Professional, with each having 2 different maps (from what I observe, can be similar some times as well). Every 24 hours, these maps will be refreshed into new one, hence some maps will not be available for a day. There is no room list to be seen, with players clicking on the missions to enter a waiting room.
Below are 2 videos of my first try at the Mecha Menance PvE map, which is also the first map I fail to complete. Found in the normal mode this time, the boss is really, really hard…