Using their prior knowledge in this genre, Neowiz aims to build on all 3 previous games and improvise them in Dizzel. A foriegn gaming website had a short interview with Neowiz’s Team Storm, which was in-charge over the development of Dizzel.
Q: Hi, and kindly introduce yourself to the players.
A: Hi all, I am Pu Shi Jun, the planner staff from Team Storm.
Q: Please briefly introduce to us about your new MMO, Dizzel.
A: Dizzel is a MMOTPS, a 3rd person view shooting game. Using the 3rd person view system, players can clearly see what is going on around them.
Q: The name Dizzel sounds flammable, its a really special name.
A: Yes, as you might have guessed, the name derived from the word “diesel”. We want to leave a memorable impact regarding the game’s name and unique play style in players’ mind.
Q: The game plays quite differently from other TPS/FPS found in the market. Can you explain ?
A: Our team decided to slow down the pace of the typical “Rambo” style of gameplay, in which everything moves so fast. We added a touch of realism into Dizzel, hence rushing into bases “Rambo” style might not be the best strategy to take. We would say this game focus more on explosive close-range combat, even with all the guns.
Q: After taking a thorough look of the game, it seems very similar to many of the console games out in the market.
A: Other than the static features found in other games, Dizzel also improvised on character dodging, taking cover feature and the flexible use of the 3rd person view system.
Q: When will the Closed Beta start ?
A: It will begin from 15th December to 21st December.